pda
jvm
core
/
net.artux.pda.map.ecs.anomaly
/
AnomalySystem
Anomaly
System
open
class
AnomalySystem
:
EntitySystem
Members
Constructors
Anomaly
System
Link copied to clipboard
@
Inject
constructor
(
assetManager
:
AssetManager
,
cameraSystem
:
CameraSystem
,
audioSystem
:
AudioSystem
,
notificationController
:
NotificationController
,
renderSystem
:
RenderSystem
,
localeBundle
:
LocaleBundle
)
Properties
engine
Link copied to clipboard
open
val
engine
:
Engine
priority
Link copied to clipboard
open
var
priority
:
Int
radiation
Link copied to clipboard
open
var
radiation
:
Boolean
Functions
added
To
Engine
Link copied to clipboard
open
fun
addedToEngine
(
engine
:
Engine
)
check
Processing
Link copied to clipboard
open
fun
checkProcessing
(
)
:
Boolean
removed
From
Engine
Link copied to clipboard
open
fun
removedFromEngine
(
engine
:
Engine
)
set
Processing
Link copied to clipboard
open
fun
setProcessing
(
processing
:
Boolean
)
update
Link copied to clipboard
open
fun
update
(
deltaTime
:
Float
)