TiledNode

abstract class TiledNode<N : TiledNode<N>?>

Inheritors

Constructors

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constructor(x: Int, y: Int, type: TileType, connections: Array<Connection<N>>)

Properties

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val x: Int
The x coordinate of this tile
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val y: Int
The y coordinate of this tile

Functions

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open fun getConnections(): Array<Connection<N>>
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abstract fun getIndex(): Int