PlayScene

open class PlayScene : Scene

Constructors

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@Inject
constructor(sceneManager: SceneManager, dataRepository: DataRepository, logger: ApplicationLogger, gameMap: GameMap, coreComponent: CoreComponent)

Properties

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open var stage: Stage
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open var uistage: Stage

Functions

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open fun addStage(stage: Stage)
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abstract fun dispose()
open fun dispose()
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open fun getAssets(): Map<String, Class>
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open fun hide()
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open fun pause()
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abstract fun render(p: Float)
open fun render(dt: Float)
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abstract fun resize(p: Int, p1: Int)
open fun resize(w: Int, h: Int)
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abstract fun resume()
open fun resume()
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abstract fun show()
open fun show()
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open fun update(dt: Float)