generateNewGroup

open fun generateNewGroup(gang: Gang, n: Int): StalkerGroup
open fun generateNewGroup(pos: Vector2, gang: Gang, n: Int): StalkerGroup
open fun generateNewGroup(pos: Vector2, spawnModel: SpawnModel): StalkerGroup
open fun generateNewGroup(pos: Vector2, gang: Gang, n: Int, strength: Strength): StalkerGroup
open fun generateNewGroup(pos: Vector2, gang: Gang, n: Int, params: Set<String>, strength: Strength): StalkerGroup