EntityProcessorSystem

@Inject
constructor(entityBuilder: EntityBuilder, assetManager: AssetManager, renderSystem: RenderSystem, world: World, mapOrientationSystem: MapOrientationSystem, contentGenerator: ContentGenerator, logger: ApplicationLogger, gameMap: GameMap, gson: Gson, localeBundle: LocaleBundle, controlPointDialog1: ControlPointDialog, userInterface: UserInterface, worldSystem: WorldSystem)