pda
jvm
core
/
net.artux.engine.pathfinding
/
TiledRaycastCollisionDetector
Tiled
Raycast
Collision
Detector
open
class
TiledRaycastCollisionDetector
<
N
:
TiledNode
<
N
>
?
>
:
RaycastCollisionDetector
<
T
>
Members
Constructors
Tiled
Raycast
Collision
Detector
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constructor
(
worldMap
:
TiledGraph
<
N
>
)
Functions
collides
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open
fun
collides
(
ray
:
Ray
<
Vector2
>
)
:
Boolean
find
Collision
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open
fun
findCollision
(
outputCollision
:
Collision
<
Vector2
>
,
inputRay
:
Ray
<
Vector2
>
)
:
Boolean