TiledNavigator

open class TiledNavigator

Constructors

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@Inject
constructor(tiledMap: TiledMap)

Properties

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val layer: TiledMapTileLayer

Functions

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open fun getMapHeight(): Float
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open fun getMapWidth(): Float
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open fun getTileType(x: Float, y: Float): TileType
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open fun getTileTypeInTileForMob(tiledX: Int, tiledY: Int): TileType