pda
jvm
core
/
net.artux.engine.graphics.postprocessing
/
PostProcessing
/
loadShaderGroup
load
Shader
Group
open
fun
loadShaderGroup
(
key
:
String
,
shaderPrograms
:
List
<
Pair
<
ShaderProgram
,
PostProcessing.ShaderSetup
>
>
)
:
PostProcessing.ShaderGroup