PostProcessing

open class PostProcessing : Disposable

Класс отвечает за работу с шейдерами

Constructors

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@Inject
constructor()

Types

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open class ShaderGroup : Disposable
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interface ShaderSetup

Properties

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open var quality: Float

Functions

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open fun begin()
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open fun dispose()
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open fun end()
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open fun loadShaderGroup(key: String, shaderPrograms: List<Pair<ShaderProgram, PostProcessing.ShaderSetup>>): PostProcessing.ShaderGroup
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open fun process()